﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DcsGauges.Gui.Rendering.Interfaces;
using Microsoft.Xna.Framework;
using DcsGauges.Input.Events;

namespace DcsGauges.Input.Processors
{
    class HorizontalSwipeProcessor : SwipeProcessor
    {
        public HorizontalSwipeProcessor(IGuiRenderable renderable) : base(renderable, (start, evt, gt) => evt.ScreenCoordinates.X - start.X, SwipeAxis.Horizontal)
        {

        }
    }
}
